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One couple, two perspectives, tons of geekery



Thursday, December 22, 2011

Gaming by Gaslight: Misogyny in Geek Culture

I realize that this blog has been dead for quite some time, and both the Warlock and I apologize for that. With our hectic schedules, our posts are few and far between. I was not planning on writing an article any time soon, to be honest. However, after a recent discussion on a fan site got my hackles up, I have been inspired to write this article.
It started with a simple wish I verbalized. On a favorite fan site of mine, a video game preview was posted. It was a game I was looking forward. One which was based on one of my fandoms. After seeing that neither of the two PCs were female, I made a comment lamenting about this and how the video game industry often glazes over the female population of gamers. In the source material from which the video game is drawn from, there are an abundance of interesting, multi-faceted female leads that play huge roles in the story. As such I was surprised and saddened that they game designers choose to have their two male PCs both be male. What came next was an even greater shock.

My comment was responded to by another poster saying I was “very unreasonable” for having that reaction. That I “can’t demand that all games with more than [one] protagonist has an equal amount of male and female characters” and that surely I “must see how unreasonable this is”. This was perhaps one of the biggest and most overt sexist comments I have ever been targeted by in my geek community. I was caught completely off-guard by it. Here I am, a geek trying to reach out and bond with my fellow fans (in a community that surely has similarly felt bullied and ostracized from the rest of the population) only to be told that my opinion was irrelevant, invalid and “unreasonable”.  Talk about a slap in the face! I half expected to be told to go back to the kitchen.

At first, I felt stupid. I began to question myself - Was my opinion really that unreasonable? Then I paused and sat back, looking over my request in context to the game and the source material. No. I wasn’t being unreasonable. The fandom has a large portion of female fans and the canon has a large portion of lead female characters. My request was not without reason. It was rational and valid. And here someone was in my own community trying to make me invalidate my own opinion. My own perception. My own reality. I had just been gaslighted.

The term gaslighting was coined from the play Gas Light by Patrick Hamilton in which the husband of the main character starts to subtly alter his wife’s environment in order to make her go crazy. Included in these tactics, he dims the gas lights in their home and when she mentions it, denies her perception to make her question herself and her reality. The term is now used as a psychological abuse tactic that the aggressor uses against another to make them question themselves. It makes the victim question themselves and their beliefs. To quote an article found here, “Those who engage in gaslighting create a reaction—whether it’s anger, frustration, sadness—in the person they are dealing with. Then, when that person reacts, the gaslighter makes them feel uncomfortable and insecure by behaving as if their feelings aren’t rational or normal.” This tactic, while it can be found in any relationship, is frequently used by misogynists against women. It is something I never expected to encounter in my own community; a community that I had once thought to be liberal, forward thinking and embracing of people with all backgrounds.

This, of course, spurred an intense discussion among the online community and my friends about sexism in geek culture, specifically related to the video game and comic book industries. Something which was pointed out by a few people, was that females are much more willing to play male characters without complaint while it is not true of the flip side. As such, the industry choses to cater to male audience over female audiences and develops and markets games accordingly. The same can be found in literature. In a writer conference I attended, it was discussed that children’s writers tended to choose male protagonists because females are more willing to read stories with both male and female leads while males tend to read more stories with male protagonists. As a result, we frequently find fewer female characters represented.

In the video game and comic book industry, when we do see female characters we often see them portrayed as objectified and hyper-sexualized as love interests or trophies. Is it any wonder that a number of women don’t want to join in? Can you see how uncomfortable that makes ladies out there?

Granted we are seeing more and more examples of stronger and more developed female characters in the market. And that’s great, but I see potential for more.

A friend of mine countered me by asking if I felt that these industries are the cause of sexism in the population, and if so, isn’t that essentially the same as saying that violent video games cause violent behavior? No, it is not the industry’s responsibility. The industry is one that caters to fantasy, sure. However, I think we as individuals should strive to each act in a socially responsible manner. That starts with how we treat one another and continues with what we choose to support. For example, I do not buy video games which portray women in such ways. I vote with my wallet. I do not believe in censorship, but I will not support misogyny.

And so my fellow fanboys and fangirls, geeks and gamers, all I ask is to please be mindful. Please be aware of your behavior. Of what you say and do to others. Of what you are supporting. This goes both ways – males and females alike. Let’s not isolate one another by attempting to invalidate each other’s opinions and perceptions in such abusive an abusive manner. Many of us are considered outcasts and deviants enough already. Do we really need further segregation? Is sexism something we, as a community, want to continue to support?  I urge each of you out there to be aware and behave in a socially conscious manner.

As one poster followed up, the ESA reports that 42% of the gamer population is made up of females. While the majority of gamers are still male, 42% is a rather large chunk. We are almost half of the population! Shouldn’t we deserve equal representation? I think so and I fail to see how asking for it is unreasonable.

Wednesday, June 1, 2011

The Princess's Garden: Cosplay vs. Lolita

Costume or Fashion - Some can't tell the difference


A friend recently sent me a flyer for a cosplay event featuring a lolita theme, because she knows of my interest in lolita fashion and also my previous history of cosplay. A month ago, another friend pointed out a group of maid cosplayers dancing on stage at a local event saying, “Oh hey look at the lolitas”. I’ve heard other stories about lolitas at events in which cosplayers swarmed them and tried to start discussing anime with them. It struck me how people outside of these two subcultures often lump these subcultures together. What’s more amazing to me is how people within these communities sometimes try to group them together when they are two totally different geekdoms.

For reference, cosplay stands for “costume play”. It is a subculture revolving around making and wearing costume replicas of various fandoms, popularly associated with anime and manga.  Lolita on the other hand is, to quote LolitaFashion.org, a Japanese street fashion inspired primarily by the clothing and general aesthetics of the Rococo and Victorian periods”.

The key words here are “costume” and “fashion”. While both subcultures revolve around clothing and originated in Japan, cosplay deals with costumes and lolita fashion about actual day-to-day wearable clothing. For cosplayers, the interest is focused on the fandom they are portraying and for lolitas, the interest is in a specific style of fashion. The dynamic divide which exists between these two groups has generated two emerging stereotypes – the annoying cosplayer and the bitchy lolita.

On the cosplayers side, they look to the lolitas and see girls (and boys, mind you) dressed in Japanese street fashion. They can relate to them – they both have a love of something originating from the same place and they aren’t afraid to go out in public dressed differently. And hey, even some of their favorite anime characters dress like that too!  It’s easy for the cosplayer to assume that they must share similar interests, hobbies, and fandoms (usually anime). However, sometimes the response is a rude rejection – a few terse words and a verbal slap to the face for daring to group the two together.

On the other side, here the lolita is dressing up day to day in her fashion of choice. Lolita fashion is her wardrobe. She endures society’s constant critical eye watching her with people taking her fashion as a joke. Society tries to tell her that what she is wearing is a costume and not a true fashion, a misconnection she continuously tries to clear up. And then she has to watch as all the hard work she’s done to get her fashion taken seriously be thrown out the window by a costume based subculture trying to bring them under the same banner.

For the cosplayer, she has only extended an olive branch of friendship as a way of banning together as fellow geeks and doesn’t understand the rejection. For the lolita, she is upset that assumptions are being made about her based solely on her clothes. And like the cosplayers who may make the assumptions that lolitas must like anime too, there are lolitas who make the assumption that cosplayers don’t understand the distinct differences between their two subcultures.  Obviously not all cosplayers and lolitas are the same. In fact, there are plenty who engage in both subcultures. But as a person who dresses in lolita fashion and who has once been involved in the cosplay community, I personally wish people would distinguish between the two subcultures. However, I think this can be done without getting flustered and rude about making the distinction. I think this needs to be something both subcultures work on – the cosplayers shouldn’t leap to assumptions that all lolitas share the same interests as them and the lolitas need not react in such a negative way if and when those assumptions are made.

Speaking from a lolitas point of view, I think it’s in the best interest of my fellow rufflebutts to keep calm and be polite when they are faced with this sort of assumption whether it’s from a cosplayer or someone outside of both subcultures. Yes, we do want our street style to be recognized as a legitimate fashion and not a costume. But snapping at others and making rude comments doesn’t help us look any better. We do not need our reputation to be one of elitism or rudeness. The best way to handle this situation is to calmly explain the differences between the two groups, educating them without chastising them for not being able to tell the difference. Because you know what? For many people not familiar with these groups, they look the same – they see a bunch of girls dressed in colorful and unusual clothing that looks reminiscent of something they might see in a cartoon. A girl dressed as Sakura Kinomoto might look the same as a girl wearing an Angelic Pretty dress. Don’t beret them for it. Simply educate them as politely as possible. And if a hyperactive cosplayer comes over and wants to discuss anime with you and anime isn’t your thing, again – be polite. It’s not hard just to smile and explain that you aren’t familiar with their interests. Either they will go away or you will find a common ground and maybe make a new friend. There’s no need to be condescending. We’re all geeks. We’re all different. No one hobby or interest is better than another. And at the end of the day, we all deserve to be accepted, by our fellow geeks more than anyone else.

Wednesday, May 25, 2011

Guest Post on Stuffer Shack

The Princess had the great honor of guest writing an article for Stuffer Shack.
If you don't already subscribe to Stuffer Shack - you should! It's a wonderful blog full of a variety of articles covering many subjects in gaming. It's a great resource and a fun read.
Pop on over and check out The Princess's article "How to Handle Touchy Subject in Your Game".

New Poll

For our previous poll "What generalized class type do you prefer?", 52% of you sneaky folks went with rogues. Guess we need to watch our pockets around you guys, hm?

A new poll is now up. With all the comic book movies just around the corner, we want to know which one you are the most excited about seeing. Let us know!

Tuesday, May 17, 2011

The Warlock's Tower: Betraying the Party

The poor stegosaurus learns the hard way - Guess he didn't watch The Land Before Time like we did

Sadly my reputation is such that I can no longer afford to use this tactic….but no matter - I have other ways of getting what I want.  However, that doesn’t mean it still can’t be of use to you.  In fact I recommend it as a great way of cutting your teeth on the road to becoming a master warlock!
Maybe it was your character concept, maybe the GM asked you to do it, maybe you were just following my footsteps….but however it happened you’re playing a traitor.  While this type of gaming can be a lot of fun, you also need to walk the fine line of not ruining the game for everyone else.  Always double check with the Game Master before making up a traitor character, and try to get a feel of what type of game you are playing, to make sure that a traitor is appropriate.  Once that is set, here are some quick and easy rules to get you to the top of your game, and help you get away with that perfect crime.
Rule 1:  Don’t tell anybody.  This may seem obvious, but it’s the main way things like this slip out.  When I say don’t tell anyone that means in game or out of game.  Remember loose lips sink ships.  Don’t brag about it to your friend, don’t tell that guy that isn’t even in the plot.  If they are in the game, or have a chance to be in the game or talk to other people in the game, don’t tell them.  All it takes is an innocent slip of the tongue and your secret is out, and you get jumped and that’s probably it.  It’s easy to get excited and want to brag about how good you are doing, but even I once told a group of people at a dinner I was a secretly a Black Spiral Dancer, cause we were telling war stories, and were all clearly out of character and next game….Bam, I get jumped by a Werewolf pack….who all heard “In character” from the people I was talking to that I was a BSD.  Sadly I was more than a little prepared, and the werewolves simply hastened the fall of their caern, BUT I was kicking myself the whole time and felt like such an idiot for making such an amateur mistake, and if the players had been thinking instead of just using brute force my plans could have easily all been ruined. 
Rule 2:  Play your character.  That is make sure you are playing all your quirks, and you know have your motivations down.  This is so important for the traitor.  Now we have talked before about being consistency as the key to being a great Villain (If you don’t remember see the previous Warlock Tower article) It’s just as true if not more so for the traitor.  First, it’s fair to the other players.  It’s always nice when they can pick up on something and feel good about themselves for.  Back to the Black Spiral Dancer example his first two infiltration attempts didn’t go so well.  The first one…well that wasn’t my fault… but the second one a player picked up on a phrase I had been using from the last disguise.  It was a great scene, and even though it blew my cover it was a lot of fun to see other people figure it out.  The next reason it’s important is because it can be scary.  When a player hears their friend singing the song the murderer always sings, or when they see that tattoo on you that the rest of the cultists have, it makes for a great and stunning reveal.  And the last reason is the Kaiser Soze reveal.  If you do manage to pull off everything and get away with it, and bring down the party/game/whatever, then you want the players so busy thinking back and being like “Oh Yeah….but wait….OHHH….what about when…it all makes sense now.”  Not only is it the crowning achievement for most master minds, but if done right the other players won’t be too mad t you!   
Rule 3: Leave yourself an out.  Both in and out of character.  Sometimes it doesn’t work out, and the Game Master changes his mind, sometimes things start to go south, and it’s apparent the other players would not like the plot.  And sometimes they figure things out way too fast.  For in character reasons to go back to the light side think of some things that would make sense and either allow you to keep playing the character or allow you not to betray them.  You could be planning on betraying them but then fell in love with one of the other PCs, you could be moved by their kindness during the adventures, or my personal favorite you could be a deep cover triple agent, and then tell the players some needed facts about the enemy to get into their good graces again.  Just make sure you have something plausible in case you or the Game Master changes their mind.  Also always have an escape plan in character because you never know what will tip another player off.  Smoke bombs/invisibility/teleport/the car keys/ a hostage anything you can use to make a good get away.  If you don’t have one (or the players can negate what you do have) it’s OK.  Just bluff that you have one.  You should know at least a little about the other characters by now so pretend you have a hostage, or that the folder you threw into the fire has all the answers, then use the distraction to get away.   Just have a good story already thought up if you think plan A won’t work.    

Monday, May 9, 2011

Princess's Garden: Etsy for the Gamer Girl

One of my favorite places to shop is Etsy.
It is my guilty pleasure for indulging in homemade, crafty goodness.
I can easily spend hours scouring through all the different shops.
I've had alot of luck at finding some very wonderful artisans who create fine products at very reasonable prices, especially for gamer type products. So I thought I would make a fun little treasury with a "gamer princess" theme, for all my fellow princesses out there. Enjoy!



I don't know about you, but I have my eyes on those hair sticks!


You can also view the full treasury listing here.
Of course, Etsy is not just for the ladies. There are plenty of awesome stuff for guys too.
It's definately worth checking out for unique gifts.

Etsy works through PayPal and they have great customer service.
If you plan on shopping though, make sure to look over the sellers feedback.
While the majority of the artisans are great and easy to work with, sometimes things happen and you want to make sure you are purchasing from a reputable seller, so always check before committing to buy.

Friday, May 6, 2011

Jones Soda Spellcasting Soda

Mmm, tasty, tasty material components

If you don't already know about Jones Soda's line of D&D of sodapop, then you should definately check it out!

They come in a 6-pack variety pack for $10.99 and a 12-pack variety pack for $18.99.

The Warlock got the 6-pack for his birthday last year. The are pretty much standard sodas with fancy themed labels. They make for good gifts (bribes >.>) for GMs or for breaking out during special climactic games (what better way to celebrate the death of that dracolich than with an ice cold Dwarven Draught in your hand?).

And for you crafty gamers out there, you can always use the empty bottles to decorate... Perhaps as a vase to hold flowers for that special someone who puts up with you talking about all those epic adventures of your 14th level ranger... just sayin'.
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